Game On: Left 4 Dead 2 (PC)

Format: Xbox 360, Windows PC.
Rating: BBFC, 18 / ESRB, M

The lads and lasses at Valve had a two-fold problem on their hands when producing the sequel to last year’s Left 4 Dead. Firstly, they had to be able to top what is easily the best zombie survival game ever released; secondly, they had to prove to the gaming public at large that it was worthwhile releasing a completely new title so soon after the first.

There was no small degree of outrage when Left 4 Dead 2 was announced. The first game had a massive following and a great deal of critical acclaim. It was the first time a co-operative multiplayer game had put together all the elements of a survival horror experience and made them WORK. People were still plugging away at the various game modes, trying to get every last achievement and squeeze every drop of enjoyment from Left 4 Dead. To announce that a sequel would be released just over a year after the first game, which had been given an uncharacteristically spartan offering of downloadable content, well… a few people were up in arms over it.

Valve, who have long been known as great innovators in not only game design but also community support, were quick to jump up in defence of their plans. The supposed ringleaders of the L4D2 Boycott were flown to Valve HQ to see the game firsthand in order to smooth things over with the disgruntled community. As a result, the boycott lost much of its momentum, with the converted former agitators now convinced that Valve were quite right in releasing L4D2 after such a short break.

I pre-ordered the game and was given a free demo featuring part of one of the campaigns, showcasing all of the new special zombies (or “Infected”), as well as most of the new weapons. This short taster got me excited about the game which, with the new characters and setting, almost felt like a completely different experience to the first one. I was definitely won over, and excited about the sequel’s release.

Having now played through all five of the new game’s campaigns, I’m left feeling a little disappointed. I mean, the game was just a shade over £25, which is really not that bad if you look at it as simply purchasing 5 new campaigns, 4 new characters and a bunch of new weapons as downloadable content for the original Left 4 Dead.

To call this game a sequel implies that you should expect a light-year leap in gameplay, providing something that was sorely missing from the previous title. The new features are there, but I’m really not sure whether they were worth all the fuss and hype.

The five campaigns run in chronological sequence, with the first setting you right where the introduction cinematic leaves off. Each campaign has a vastly different setting, ranging from murky swampland to a zombie-infested fairground complete with working amusements and rides. The painstaking level of detail is something we’ve come to expect from Valve, and while it’s definitely interesting, a lot of the time the gameplay is so hectic you simply don’t get to enjoy it.

Most of the campaigns feature a new spin on the tried and tested method of ‘run from point A to point B, killing all undead in your path’, which usually ends with ‘call for help, then fight off your attackers until help arrives’. I won’t spoil anything here, but I particularly enjoyed the finale of ‘Dead Center’, even though it drives home the need to stick together with a ten-tonne hammer.

Speaking of hammers, one of the big selling points of this game is the introduction of melee weapons. Before, when swarmed with hungry undead, your only option was to shove them back before firing wildly all around yourself, your teammates largely helpless for fear of shooting you. Now, you simply arm yourself with one of the many bladed or blunt force instruments you find lying around, and tenderise the face off the nearest zombie. Chainsaws, baseball bats, samurai swords and electric guitars are among your potential arsenal.

The number of firearms on offer has grown, too, so now instead of shotgun/machinegun/sniper level 1 and 2, you have a selection of guns with varying power levels, accuracy and fire rate, depending on your preferred playstyle. There are also grenade launchers for destroying crowds of zombies, and boxes of incendiary and exploding ammo, as well as laser sights to improve the accuracy of any gun you attach it to.

There are new ‘uncommon’ infected on show here, with zombified riot police clad in bulletproof armour and helmets, requiring players to shove them and shoot them in the back; undead clowns complete with honking red noses and demented carnival music which draws other zombies to follow them; and the infected government forces dressed in hazmat suits, rendering them fireproof.

The new special undead are the new and improved method by which the computer can derail your escape attempts:

The Charger is a lesser version of the Tank, with one massively mutated arm that it uses to ram into and slam the players repeatedly into the ground. It’s very similar to the Hunter in its attacks, although it is much less subtle, easy to spot and thus much more easily killed. It does however have the ability to push survivors back several metres, throwing them away from their comrades and potentially into swarms of zombies, or worse.

The Spitter is a grotesque mutation of a tube top and capri pant-wearing southern belle, whose grossly distended neck allows her to spit long-range balls of highly corrosive bile, which spread over a wide area in a similar fashion to the molotov cocktails used by the survivors.

The amount of damage done by the spit is incredibly harsh, and while it’s acknowledged that this infected was designed to flush out tightly-packed, bunkered survivors, I feel that for a group surrounded by zombies with nowhere to run, the Spitter can be a bit of a game-breaker.

The Jockey is a crazed, grinning hunchback that crawls, sniggering, until it is close enough to hop on the back of one of the survivors. Once there, it ‘rides’ the survivor away from his or her comrades, usually into some sort of horrendous danger. He’s weak, but normally quite hard to spot.

There are other neat little twists on the familiar formulae of L4D, which again I won’t spoil for you. Suffice to say, if you’re a fan of the original game, there’s enough here to keep you entertained for a least a short while.

There are a number of different game modes, too, from time trial survival modes to a mode called ‘Realism’, which removes much of the game’s visual cues (such as the coloured halo that lets you see your team-mates through walls), and stops you from respawning (meaning your only hope of returning to life is by being successfully resuscitated with a defibrillator).

Two huge differences between L4D2 and its predecessor become achingly apparent within minutes of joining your first game.

Number one, it is incredibly gory and violent, with each blast from your shotgun or automatic rifle tearing off limbs and blasting enormous holes through the common zombie, leaving half-torsos and spilled intestines spread liberally across your wake. It’s not for the faint of heart, especially if you’re expecting nice neat ragdoll corpses like in the first game.

Number two, it is REALLY bloody hard in parts. I always played the first game on Normal difficulty, because I like to be able to finish the game no matter how incompetent my team mates are (more often than not, this is VERY incompetent). There was enough challenge on L4D1‘s Normal mode to keep you alert, while never really frustrating you with needless, surprise deaths.

L4D2 on the other hand has a monstrous difficulty curve, even on Normal mode, which left me staring at the screen in sheer exasperation. During the finale of one campaign, the survivors are attacked by three tanks at the same time. THREE! This is an enemy that can incapacitate you in two hits, and there are almost as many of them as there are survivors?! Oookay then!

There are several moments, too, where even on Easy mode it is possible for half your party to die instantly after being chucked into a lethal environmental hazard by a lucky Charger strike. I know a zombie apocalypse is meant to be stressful, but give me a break!

Valve have done a good job on this game, though, and I would heartily recommend it to someone new to the franchise. But there’s not a great deal of innovation this time around, so if you’d grown bored of the gameplay in Left 4 Dead 1, there is not much on offer here to rekindle your interest.

On the other hand, if you were hooked on the story of Left 4 Dead and want to follow the continuing saga, L4D2 is well worth a look.

Overall, I’d say that Valve is justified in calling this a sequel, but only in the same sense that Half Life Episode 2 is a sequel to Half Life Episode 1. The maps are different, there are tweaks to the gameplay and appearance, and there are new characters. It’s a very fine line between being downloadable content, but Left 4 Dead 2 just about manages to keep its rotting head above water.

[7.5/10]

Video Spotlight: THE WIRE – 100 Greatest Quotes

I promised myself I wouldn’t re-watch the whole of The Wire so soon after finishing it for the first time, but seeing some of these classic moments from the five seasons again has my resolve wavering.

Also, say what you like about Idris Elba‘s roles since he left The Wire, but that guy can ACT!

Movie Trailer: Percy Jackson & the Olympians

This full trailer has just been released for the ancient Greece-themed Percy Jackson & the Olympians. The film was directed by Chris Columbus, who also directed the first two Harry Potter films and produced the third.

The film (full title Percy Jackson & the Olympians: The Lightning Thief), was adapted from the first in a series of books by American writer Rick Riordan.

It stars Logan Lerman (Gamer, The Butterfly Effect) as the demigod protagonist, and also features Pierce Brosnan, Steve Coogan, Rosario Dawson and Uma Thurman.

Percy Jackson & the Olympians: The Lightning Thief is due out in February 2010.

Movie Trailer: Daybreakers

Vampire action flick Daybreakers is the first mainstream film to be directed by Michael and Peter Spierig.

The Australian siblings – best known so far for their 2003 zombie/alien crossover Undead – have snared some big names to bring us the story of a world where most of the population have become vampires and human blood is a precious, dwindling resource.

Starring Willem Dafoe, Ethan Hawke and Sam Neill, the film is due out at the start of 2010. While it’s built on the not-so-subtle allegory of earth’s greedy over-consumption of natural resources, it’s supposed to be as much comedy as action, and we’re asked not to take it too seriously.

Video Spotlight: Luckiest kill ever in MW2

No, no, I see it now. He totally meant for that to happen.

Video Spotlight: 50 worst videogame voice-overs

I’ve found my new calling in life. If this is the standard of vocal talent required to get work in the video game industry, this time next year I’ll be the most successful voice actor in history.

I’m talking to you, Miyamoto! You too, Kojima!

Movie Trailer: Bad Lieutenant – Port of Call New Orleans

For those of you that haven’t already seen the early promos for Werner Herzog’s forthcoming Bad Lieutenant: Port of Call New Orleans, it’s well worth having a dig around. The film, a remake of an 1992 Abel Ferrara film, stars Nicolas Cage and looks insane.

I have no idea if this film is going to be any good. On the one hand, it’s Nic Cage. However, I am a firm believer that no actor who carries on getting work as long as Cage has, is capable of producing nothing but the stinkers this man has squeezed out in the past few years. He could well be back on form with this one.

Plus, I mean just watch the trailer, will you? The guy looks as though he might at any second ACTUALLY murder someone’s grandmother, and not just in the film! You’d be an accessory to NOT go and see it!

Source: ComingSoon.

How do you like them appelles?

Insufferable UK dishrag The Sun manages to do the one thing its critics could not, and in one fell swoop puts a lid on the gutter-politicking over Prime Minister Gordon Brown’s accidental mis-spelling of a soldier’s name on a letter of condolence.

Hopefully now we’ll see an end to the matter, yeah? And the paper? Okay, okay fine, one step at a time…

Movie Trailer: Grown Ups

 
Following on from the rather good Funny People, 2010 will see the release of Grown Ups, the next Adam Sandler-penned comedy.

With a solid cast of former Saturday Night Live cast members including Chris Rock, David Spade, Rob Schneider, Kevin James and Sandler himself, the film is about five childhood friends who reunite after 30 years apart, following the death of their school basketball coach.

The humour in the trailer looks very much as you’d expect from this cast: a mixture of gross-out, slapstick and deadpan. The only thing missing was a Chris Rock racism skit, but maybe that’ll be in the next trailer.

Source: GeekTyrant.

Spotify Playlist: 12 November 2009


1. The Chemical Brothers – The Salmon Dance
2. Three Trapped Tigers – 6
3. Kerbdog – Sally
4. Madvillain – Strange Ways
5. Memphis Slim – Born With The Blues
6. Modwheelmood – Bellevue Ave
7. Soundgarden – The Day I Tried To Live
8. Company Flow – 8 Steps To Perfection
9. Screaming Trees – No One Knows
10. Metric – Monster Hospital
11. Count Bass D – Antemeridian
12. Jane’s Addiction – True Nature
13. Cannibal Ox – Raspberry fields
14. Halfway to Gone – Turnpike
15. Mew – Introducing Palace Players
16. Stone Gods – Burn The Witch
17. Apocalyptica – Nothing Else Matters (Instrumental Version)
18. Tenacious D – The Metal

[play]

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